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Monday, October 12, 2026
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This Ghostly-Charming Brain-Teaser Acts as the Ideal Alternative to Halloween Horror

Not all autumn fright adventure must scare you. Starting with beloved classics like mystery-solving cartoons to charming series like Over the Garden Wall, many autumn-inspired titles are enjoyable without needing increasing anxiety. Moreover, a increasing selection of eerie-charming games featuring spooky themes, though lacking the sleep-with-the-lights-on intensity of horror. Gloomy Eyes was released in the fall, and acts as an excellent comfortable option to the deeply scary games of this year.

Gloomy Eyes screenshot
Screenshot: Creators, Production Team, Design Group, Be Revolution/Untold Tales

An Original Self-Coop Journey

Known as a “self-coop” brain-teaser, Gloomy Eyes teams up a zombie boy called Gloomy and a human girl known as Nena as they start an adventure to restore sunlight to their dark, dark world. They look resembles stylized dolls mixed with the characters from a stop-motion animation. Their pale-skinned and tired-looking appearance is influenced by the look of Tim Burton’s films, and the story is a classic all-ages adventure. These two builds an enduring connection over the duration of the game’s 14 chapters as Nena attempts to show to her religious guardian that, look, maybe living-impaired beings are actually good.

Innovative Problem-Solving Features

The “self-coop” description stems from the game’s environmental puzzles. Once Gloomy and Nena encounter each other, gamers switch amidst the newfound friends to complete challenges and progress through the stages. Being a zombie, Gloomy cannot pass through the light of a light source, while Nena can be captured by wandering undead except if a lamp is focused on them.

They have to cooperate closely — actually, gamers operate them simultaneously — to finish levels. Nena may move or momentarily deactivate lamps to open routes for Gloomy, while the intellectually curious character will use his zombie strength to rearrange obstacles in the world, revealing paths for Nena.

This adventure gameplay
Visual: ARTE France, Production Team, Art Team, Game Company

Captivating Level Design

The brain-teasers bring to mind a bit of The Gardens Between, in the manner the areas are floating, diorama-like structures that the perspective rotates in conjunction with your characters. Gloomy Eyes’ settings are very enjoyable, leading the companions around a amusement park and through a ghostly building, among other locations. There’s a “diorama view” feature that allows you to view from afar and rotate the areas, both for appreciate the designs and search for paths that may not have been clear.

Minor Issues and General Experience

This represents one of the few difficulties with Gloomy Eyes. Similar to other games with a static view, sometimes it's unclear where the characters may or may not travel. Players might have to randomly encounter a several various elements to determine which ones are usable, as clues aren't consistently provided.

However, those minor challenges don't hinder of a ghostly-charming good time. Gloomy Eyes is relatively brief, with approximately several hours worth of puzzles. Advanced areas blend together light hidden movement and exciting moments with the puzzle solving, as Gloomy Eyes advances to a satisfying — and moderately unforeseen — conclusion.

Release and Conclusion

Players avoiding the scares of fear-inducing games won’t want to miss Gloomy Eyes. It’s available on Nintendo platform, PlayStation 5, computer, and Xbox, and is available at a reduced price for a discount on game marketplaces.

Gloomy Eyes is out now on multiple platforms and provides a pleasurable alternative for players seeking autumn enjoyment minus the fear factor.

DP
Written by

Dennis Patrick

Elena Voss is a digital artist and writer passionate about the creative potential of emerging technologies.

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